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You better grab this one before a Metroid latches onto you! Super Metroid is a 2D side-scrolling action-adventure game and is the 3rd game in the Metroid video game series. Samus, an intergalactic bounty hunter, is the protagonist and playable character in Super Metroid. The story follows her attempt to save the baby from the hands of evil space pirates on planet Zebes and destroy them once and for all.
Whether she is successful or not is up to you as you take control of her and fight enemies using powerful weapons and abilities. We won't spoil the story for you but just know that it's tense, exciting, and full of surprises. There's plenty of action waiting for you around every corner.
These abilities take the form of both power-ups and suit upgrades, including some of the following: Speed Booster, Grappling Beam, and Power Bombs. As you progress through the game and unlock new abilities and map areas, you'll come across both major and minor bosses before encountering a powerful final boss at the end of the game.
All the bosses are unique and will require you to use different abilities to take them down, so be prepared for a challenge. Ultimate, which just goes to show how popular the Metroid franchise really is. Super Metroid is widely regarded as one of the best 2D action-adventure games around, and for good reason. The controls are super easy to get the hang of and the gameplay is incredibly fun, providing plenty of satisfying and memorable moments.
Also, the map is enormous, and there's so much to explore and discover without it being overwhelmingly complex. Overall, Super Metroid gives players an incredible experience and is a classic that everyone should try out at some point in their lives. Easily one of the best action-adventures ever. Six massive zones and tons of hidden extras combine with smooth game play and state-of-the-art graphics. Question: I need your help. My friend says that you can rescue your friends, the three little hopper guys and the Dachola bird, after beating the Mother Brain and escaping.
I can't figure out how. Can you help? Answer: Yup. Shore can. If you're very quick and you have time, make a quick detour as you work your way back to the surface of Zebes and return to the room where you found the Bomb. The Dachola and the three Etecoons are there, trapped by a wall on the far right side of the room.
Blast the wall, then high-tail it out of there yourself. It affects the ending, but just barely - if you look very closely at the right side of the screen while your ship races away and Zebes explodes, you should see another ship leaving as well, very tiny in the distance. Steps: 1. After beating the Mother Brain, just before you make it to the surface of Zebes, take the low road to the room where you found the Bomb. You find the Dachola and three Etecoons there, trapped behind a wall. Destroy the wall, then get the heck out of there!
You see a very slightly Migrant ending, with the Dachola's ship speeding away in the distance as you flee the planet.
Now this is more like it! Super Metroid has Nintendo doing what it does best - mixing smooth, complex game play with state-of-the art graphics and sound. But with Nintendo, game play always comes first, no matter how pretty the pictures look. Instead of settling for standard side-scrolling action carts, it creates new worlds to discover. That theme is clearly illustrated in each of the company's top lines of games: Mario , Zelda , and, of course, Metroid.
Action fens can't afford to miss Super Metroid. Even if you blow your lid and get frustrated with a boss or something, you still won't be able to put down this cart for more than a few minutes. Fans of the NES and Game Boy Metroid carts know what I mean - every time you find a hidden item or a new room, you can't stop playing until you've found just one more thing!
Then another, then another, and soon you forget about food and sleep and work and school Lives have probably been ruined, but, hey, those are the breaks. The auto-mapping feature which charts your progress through the game is a new addition and you really need it.
Super Metroid is a sign that Nintendo is finally staking a claim on its share of the bit market Loyal SNES fans have had to wait too long for a game of this caliber: If Sega can pump out four or five Sonic titles in a year, why does it take Nintendo so long to get its top stuff out?
If you're a true Nintendo fan - someone who's been with the company since the beginning - then you know the music. You know the helmet. You know, as Jeff Lundrigan says, those child-bearing hips. Metroid was one of the first NES games, but fans have had to wait years for additional installments.
Super Metroid proves the wait was worth it. Still, why'd it take so long? To find out, Game Players went straight to the top, to Yoshio Sakamoto, the director of the project. From the initial idea to final approval took approximately half a year. Then the programming of the game itself took two years to complete. The main staff consisted of 15 people". One of the surprising things about Super Metroid is how closely the game follows those that have come before.
The music is a great bit version of the old tunes, and you even visit some areas you've traveled through before. This is great for fans that get an almost seamless transition from the previous games, and it proved beneficial to the design team as well. We felt it would add a sense of familiarity to the game that would please former players, and the new sections also give a much greater sense of drama to the game.
Super Metroid isn't a harder game, but it's a deeper, more involved game with a more dramatic overtone". One of the major considerations was the large map and how to organize the amount of graphic data involved.
One of the new ideas was to put in many mini-adventures. Thus, the major goal was how to create an effective mix of all the separate elements. We believe that we have almost completely succeeded in our objective".
Nintendo's obviously betting hard on it as well. The initial reaction when the game went on sale in Japan was extremely positive, and expectations here are just as high. The fact that Nintendo players have been waiting close to forever for a new Zelda or Mario game isn't going to hurt sales, either, although Sakamoto points out that the lack of new games in those series had nothing to do with the timing of Super Metroid.
He's also not concerned that the controversy over game violence will cause any negative backlash on the game - it's Nintendo, after all. Her purpose is to maintain peace and to get the Metroid back where it belongs. It's not violence for the sake of violence". And, finally, the question every developer is getting asked: Will there be a Metroid for Project Reality?
But for now, Super Metroid isn't just another action game, but the action game players have been waiting for". I was a big time addict to the original, and this game brought back so many good memories for me.
The graphics are cool and the plotting is very dramatic. The control is crisp and clear, and the multitude of weapons is a great addition. My only complaint is, for some reason, this game seems a bit smaller. Maybe it's because of the map Anyway if you own a Super NES, this is definitely a must-have. It's great! I have never played a more addicting sci-fi game. This is as close to perfection as any game can get.
Graphics: impressive! Music and sound: ultra-cool! Game play: awesome! The combinations of weapons and items Samus can use give the game variety. The multiple endings are also cool! This game is awesome! The game the world has been waiting for has finally arrived. The original 8-Bit Metroid was fantastic and this one certainly does it justice.
The lengthy quest and sheer number of hidden items, and the great background tunes add up to one wild adventure. The auto map is a cool feature, but can make the game quite easy, unlike the 8-Bit Metroid. Overall, no one should be disappointed with this incredible game. Yes, it's finally here! As a faithful player of the NES version, I have to admit, this sequel blows it away.
It comes back with more power-ups and weapons that will I surely be helpful against the creatures and huge Bosses that lurk within. As for the mazes, you will eventually get lost if you don't keep track of where you're going.
Awesome background music and I riveting sound effects. Launch in Newgrounds Player. Author Comments. Newgrounds accounts are free and registered users see fewer ads! Jackson I love you, lets have a hootenanny. Views 41, Faves: 32 Votes 36 Score 3.
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